My ultimate goal is to perfect a portable software engine that provides easy access to graphics and technology so that users can build an ecosystem of applications quickly and experiment.
Just like seeing work of artists or writers in galleries and libraries, or people building things out of LEGO bricks, there should be an outlet for people that are technical and creative. This media creates user-generated interactive experiences that may mimic off-the-shelf video games. Or bite-sized offerings that a single person can put together with a few hours of free time. It is not necessarily about polish and programming finesse; it is a way to capture ideas that appears suddenly and disappears quickly. Build a prototype, see it work before refining and iterating.